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Game developers must have incredible patience. I mean, they create these amazing worlds, and what's the first thing we do? Try to break them. It's like building a sandcastle, and someone walks up like, "Let me just stomp on that real quick.
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Ever notice how game characters can survive the most insane situations? I stub my toe, and I'm out for a week. Meanwhile, my game character is falling off cliffs, getting shot, and just popping back up like, "No big deal, I have respawn privileges.
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Game developers are the unsung heroes of multitasking. They're coding, designing, and probably ordering pizza simultaneously. Meanwhile, I struggle to reply to a text while walking without tripping over my own feet.
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You ever notice how game developers are like modern-day wizards? They just sit behind their screens, waving their coding wands, and suddenly, a whole new world appears. I tried that once, but all I got was a blue screen of disappointment.
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Game development is the only job where you can spend months creating a masterpiece, and your friends will still complain, "Why can't you make it go faster?" It's like, dude, I'm not controlling the game, I'm just controlling the pizza delivery!
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The graphics in video games keep getting more realistic, but can we talk about the NPCs (non-player characters)? They're like the actors who got stuck in the background of a movie – just wandering around aimlessly, repeating the same lines.
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Have you ever played those games with ridiculously complex storylines? I feel like I need a PhD in theoretical physics just to understand why my character is jumping on turtles. I just want to shout at the screen, "Can we get a game for Dummies, please?
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Game developers must have the best job security. I mean, who else can release a half-finished product and call it an "early access" version? If I tried that at my job, they'd call it a "draft" and hand me a pink slip.
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You ever notice how game tutorials are like reading a novel? I just want to play, not learn the entire history of a fictional kingdom. It's like, "Press A to jump. Also, here's a 200-page lore book, just in case you're interested.
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